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961. A drone pilots wish list. - in EVE General Discussion [original thread]
Better UI. Preferably somehow integrated with the existing module bar so it can be smoothly changed around. For instance, when you're flying a gun/missile boat you can move your guns about, link them into groups and have f1 fire one, f2 second. W...
- by Trii Seo - at 2013.04.17 03:32:00
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962. Remove corp friendly fire ability - in Player Features and Ideas Discussion [original thread]
Psychotic Monk wrote: Vimsy Vortis wrote: I think it's also important to note that new players are not children, in fact they are typically grown-ass men and that this is a computer game, not real life, nothing bad happens if you lose a spac...
- by Trii Seo - at 2013.04.17 03:17:00
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963. Actual PvP tutorial mission? - in Player Features and Ideas Discussion [original thread]
To this date it might be the ship I lost the most of. In glorious ways. Like to a Scimitar. Yes, fighting actual players is special - and showing the newbies that pvp is omnipresent in the game is a good thing. The issue is, actual pvp will be qu...
- by Trii Seo - at 2013.04.17 03:12:00
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964. Remove corp friendly fire ability - in Player Features and Ideas Discussion [original thread]
I don't know much about Brave Newbies but I heard they roll around and explode - that's usually good. Goons actually make a newbie useful, hand out free ships, skillbooks and offer a lot of guidance. "Cute newbie" is a rather terrifying thing when...
- by Trii Seo - at 2013.04.17 02:59:00
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965. Actual PvP tutorial mission? - in Player Features and Ideas Discussion [original thread]
Don't you diss the mighty rust-buckety legend of the newbies! Generations of pilots craved for more after spilling their first blood in the mighty rifter! It actually wouldn't be so hard to code a pseudo-player rat. Make it dumb - it locks up t...
- by Trii Seo - at 2013.04.17 02:45:00
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966. Remove corp friendly fire ability - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: Noobs these days are either refused entry to decent corps due to paranoia, or lured into griefer corps and popped. They then let their sub expire, either from boredom in npc corp or from rage of being popped and podded by corpma...
- by Trii Seo - at 2013.04.17 02:36:00
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967. Eve Needs an "Action" button. - in Player Features and Ideas Discussion [original thread]
This would go so wrong so often it's not even funny... Though it would make for a decent excuse as to why people lemming
- by Trii Seo - at 2013.04.17 02:19:00
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968. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
The intel issue may be tied to static truesec. Just a glance at the static map will highlight potential ratting spots. People are more likely to rat in low-truesec areas, simple as that. Entire regions may be devoid of life and three-four systems...
- by Trii Seo - at 2013.04.12 16:18:00
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969. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Yeah - I mean rebalance local. I mean, in the end it's kind of silly that it's a chat channel used as an intel tool. I was about to write that it should be replaced with an actual intel tool, but then where would the smacktalk go! Local has to st...
- by Trii Seo - at 2013.04.12 15:32:00
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970. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Well thing is you do a lot of stuff AFK. Be eyes in a system, wait for a fleet. I agree it's a cheap tactic though, similarily I've been on both ends of it. I think CCP should approach this like Tiericide, by iterations. They actually made a lot ...
- by Trii Seo - at 2013.04.12 15:17:00
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971. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: I wish I had just shot him and stayed, I was enjoying the PvP. Yeah I just brought another one, though this is one of those armour fleet webbing types. AFK cloaking is not boring if you have multitudes of accounts, but I did ...
- by Trii Seo - at 2013.04.12 14:58:00
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972. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
The issue with fixing it, doing it wrong will upset a lot of people. Currently risk vs. reward is broken in nullsec. Risk is mitigated by local, rat AI, certain things specific to plexes. AFK cloaking inherently is a rather cheap and dickish tact...
- by Trii Seo - at 2013.04.12 14:51:00
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973. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
(Shoot blues, tell everyone it was your alt. It happens so often nobody will notice ) Yup, T3s are beastly. They've got tank, they've got gank, they cloak and dodge bubbles. Mighty annoying at times. A tad justified by the pricetag + risk of lo...
- by Trii Seo - at 2013.04.12 14:20:00
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974. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
I thought I remembered you from somewhere Dracvlad, now I recall - you were the one who helped me look for that Rorqual pilot from Outer Ring, weren't you Yes, you are correct - cynos aren't a threat in w-space. Then again, a cloaky loki/proteu...
- by Trii Seo - at 2013.04.12 13:25:00
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975. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: 1) Cloaked Cyno logically is treated as sufficient force to destroy myself and my whole fleet. No matter how much I bring, Cloaked Cyno must be treated as more, and because it has 100% safety and initiative in engaging it ...
- by Trii Seo - at 2013.04.12 13:10:00
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976. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
The biggest difference between w-space and 0.0 isn't actually cynos - it's system control. Stargates are static entities that cannot be destroyed, rerouted or otherwise interfered with, unless someone bubbles them to hell and force any intruder to...
- by Trii Seo - at 2013.04.12 12:40:00
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977. NEW ORDER DEATH DEALERS - in EVE General Discussion [original thread]
Awesome thread. Untanked retriever vs. 5 catalysts that had to take a lot of skills. Likely gunnery 5's across the board. Anyway, am I the only one to find it hilarious that they use "NEW ORDER" in their alliance name? It's like free advertising ...
- by Trii Seo - at 2013.04.12 03:38:00
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978. best name you've seen in eve - in EVE General Discussion [original thread]
Deagress And Jump Warp Out WarpOut Not Primary Switch to secondary Pretty much any name made to screw with target calling :D
- by Trii Seo - at 2013.04.12 03:15:00
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979. Retaining new players, the non-new player pov. - in EVE General Discussion [original thread]
In EVE, rules don't belong to the one who is morally right. They belong to the one with the bigger gun. The difficult part is to break the newbie away from the stereotypes of good and bad and make him realize that he can do whatever he really want...
- by Trii Seo - at 2013.04.12 03:11:00
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980. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Well the removal of local is a silly idea, and the argument "but wspace is just like null but has no local and it's good" is dumb aon its own. Over time, local being used as an intel tool has become a 'flavor' of nullsec. It's not just the tool o...
- by Trii Seo - at 2013.04.12 01:38:00
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